Drag rhythmic values into up to 8 beat blocks per line to build a drum groove, or click a tile then click a block to place it — handy on a trackpad.
Math skill: Evaluate a Tangent Plane at a Nearby Point
How the beat teaches it: Every slot gives f(x,y)=x²+y² at a base point — build the tangent plane z=f(a,b)+fx(a,b)(x-a)+fy(a,b)(y-b), then evaluate it at a nearby point. Build that many notes anywhere in the kit.
This is lesson 20 of 24 in RockBlocks Math, Calculus III, a free course where every lesson turns a math idea into something you can count, hear, and play. The previous lesson, “Limits of Multivariable Functions,” covered evaluate a Multivariable Limit by Direct Substitution. Next is Lesson 21, “Arc Length of a Line in 3D.”
Every slot above (A, B, C, D) is its own question, and it’s a real, blank RockBlocks beat the whole time — the same drag-and-drop tiles, kit, tempo, sheet music, and drummer view as anywhere else on the site. Tap ❓ Questionin the corner to read the current slot’s problem, build your answer right in the grid, then tap ✓ Check Answerto grade it. Once you’re done, keep going: expand the beat, drop it into a Stack, or save a copy to your own page — nothing here overwrites the lesson itself, so every visitor still starts from the same blank slots.